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Team Mascot in Ten

Invent a delightfully unofficial mascot that captures how your group wants to work together.

Time10–15 minutes

Group size3–50 people

FormatSmall groups, Table groups

MaterialsPaper or mini whiteboards, Markers

01

What this accomplishes

Teams choose an animal, object, or imaginary creature, give it two strengths and one lovable flaw, then draw or describe it. The result can be pure fun or a light way to name team values.

  • Create a playful shared identity
  • Practice quick consensus and additive creativity
02

Before you begin

Materials

  • Paper or mini whiteboards
  • Markers

Preparation

  • Place drawing materials at tables
  • Decide whether sharing will be a gallery or 30-second introductions
03

What to say

Create your team's completely unofficial mascot. It needs a name, two strengths, and one lovable flaw. Drawing skill is irrelevant; a labeled blob is fully acceptable.
04

How to run it

  1. 1

    Form groups of three to six.

  2. 2

    Give teams two minutes to generate mascot possibilities.

  3. 3

    Ask them to combine or choose one idea and create a quick drawing or description.

  4. 4

    Add a name, two strengths, one lovable flaw, and an optional motto.

  5. 5

    Share through a gallery walk or 30-second table introductions.

  6. 6

    Photograph the mascots only with group permission.

05

Prompts to use

What creature or object matches your group's energy?

What two strengths help this mascot contribute?

What harmless flaw makes it believable?

What motto would appear under its portrait?

06

Adapt it to the room

Small group

Create one mascot together and let each person add one trait.

Large group

Use table teams and a silent gallery to avoid a long series of presentations.

Virtual

Use a shared slide, collaborative drawing tool, or a written mascot profile.

07

Accessibility & inclusion

  • Allow writing, collage, selecting an existing image, or describing instead of drawing.
  • Make presenting optional.
  • Avoid mascots or traits that stereotype cultures, identities, disabilities, or groups of people.
08

Debrief, if useful

Which trait felt most true of how you want to work?

What did your group combine rather than vote away?

09

Why it works—and what can go wrong

Why it works

An imaginary third object lets people negotiate identity and values at a safe distance, while the lovable flaw prevents the result from becoming corporate perfection language.

Watch out for

  • Keep the mascot unofficial and low stakes.
  • Do not pressure groups to display an artifact they dislike or find embarrassing.